If that's not the case, then the most simple method of porting is to load up the Creation Kit for SE (you have to get it from Bethesda the one available. If it's scripts then do the same with that. If you want to port a mod that adds new models, find an already ported mod that adds new models. This process is really simple: open the Creation Kit (you can download the CK. › questions › is-there-a-way-to-convert-a-skyri.Įsp files need* to be converted (from 'Form 43' to 'Form 44'). ![]() Open Creation Kit, and when it is done loading, click "File"->"Data." In the window that opens, double click on the mod, click "Set as Active. Open Creation Kit, and when it is done loading, click "File"->"Data." In the window that opens, double click on the plugin you wish to convert. ![]()
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